When you start collecting rules, reviews, and reference material for chess and strategy board games, the first problem is usually not having too little content but having it mixed together in a way that makes nothing easy to find. A rules document for a game you already know well sits next to a review you are reading to decide whether to buy that game, and both sit next to a strategy guide you want to study later. Separating these by their purpose is the most basic step that makes the rest manageable.
Rules and reviews answer different questions at different moments. A rules entry is something a reader pulls up when they are about to play or are mid-game and need to check a specific interaction. A review is something a reader consults before deciding whether to invest time or money in a game. If you keep them in the same category or use the same format for both, readers end up scrolling through opinions when they just need to confirm a ruling, or they get setup instructions when they are trying to compare two games. Give each type its own section and its own internal structure.
For resource categories, a useful way to organize is by what the reader is trying to do rather than by game title alone. Someone might be looking for a game to learn next, looking for a deeper strategy article about a game they already play, or looking for a printable reference card. These are three different needs even if they involve the same game. Tagging or grouping content by the stage of engagement, such as choosing, learning, playing, or improving, lets readers navigate by intent instead of having to know exactly which game they want before they start browsing.
Consistency in how each entry is structured matters more than having a large number of entries. If every game review includes the same few fields, such as player count, typical session length, and what kind of decision-making the game emphasizes, readers can compare across games without reading each review from start to finish. If rules entries all begin with a component list and a setup summary before moving into turn structure, readers can jump to the section they need. Pick a small set of fields that apply to most of the games you cover and stick to them, even when a particular game makes one field feel less relevant.
Over time, the collection will grow unevenly. Some games will have multiple strategy articles and no clear rules summary; others will have a rules entry but nothing for someone trying to decide whether to try the game. Periodically checking which categories are thin helps you decide what to add next. Rather than aiming for complete coverage of every game, focus on filling the gaps that match what your readers actually ask for or search for, and note which entries are outdated so you can update or replace them when rules editions change or when your own assessment of a game shifts after more play.